Wonder Boy In Monster Land PSN
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Wonder Boy in Monster Land, known by its original arcade release as Wonder Boy: Monster Land,[4] is an platform video game developed by Westone Bit Entertainment and released by Sega in Japanese arcades in 1987 and for the Master System in 1988, with a number of other home computer and console ports following. The game is the sequel to the 1986 game Wonder Boy and takes place eleven years after the events in the previous game. After enjoying over a decade of peace on Wonder Land following the defeat of the evil King by Tom-Tom, later bestowed the title \"Wonder Boy\", a fire-breathing dragon called the MEKA dragon appeared; he and his minions conquered Wonder Land, turning it into \"Monster Land\". The people, helpless due to their lack of fighting skill, call for Wonder Boy, now a teenager, to destroy the monsters and defeat the MEKA dragon. Players control Wonder Boy through twelve linear levels as he makes his way through Monster Land to find and defeat the MEKA dragon. Players earn gold by defeating enemies and buy weapons, armor, footwear, magic, and other items to help along the way.
The plot of Wonder Boy in Monster Land follows the events in its predecessor, Wonder Boy. The game's main protagonist is a young boy named Bock Lee Temjin, known to his friends as \"Tom-Tom\". In Wonder Boy Tom-Tom's girlfriend Tanya was kidnapped by the \"evil King\" and was taken to his woodland kingdom; Tom-Tom set out to the kingdom, defeated the evil King, and saved Tanya. Word spread throughout Wonder Land about Tom-Tom's quest, and people bestowed upon him the title of \"Wonder Boy\".[5]
In Wonder Boy in Monster Land, players control Wonder Boy as he destroys the monsters in Monster Land and defeats the MEKA dragon.[6] When the player begins the game, Wonder Boy starts out in the City of Wonder Land without any items or gold,[7] but to give him a chance, at the beginning of the game, the city's mayor gives him a sword and a revival potion and sets him off on his own.[8] The game is divided into twelve levels, and each of them has its own unique features, items, monsters, and secrets. These levels include towns, valleys, deserts, islands, and castles. Players use the D-pad to move Wonder Boy on the main screen, to enter doors by pressing upward, and to use Magic Weapons by pressing downward. The D-pad is also used to select between various items when in a shop. Players also have two buttons: one which makes Wonder Boy attack with his sword and buy items in the shop; and one which makes Wonder Boy jump and skip through storylines.[9]
The game would be published by Sega in 1987 and released in Japanese arcades.[20] It ran on a Sega System 2 board. It was based on a Z80 processor that runs at 4 MHz, with audio provided by two SN76489 (also known as SN76496) chips that run at 4 MHz each. It used raster standard graphics and monaural sound.[21] Upon its release for the arcades in Japan in 1987, Wonder Boy: Monster Land had slow sales, but it would eventually pick up to become a decent seller. Before Sega published it on its own console, Hudson obtained the rights and program from Escape (Westone) and published it on the PC Engine under the altered name Bikkuriman World (to avoid the conflict of Sega's character 'Wonder Boy') in October 1987.[22][18] Sega ported the game to its Master System console in 1988, where in Japan it was titled Super Wonder Boy: Monster World.[23] Jaleco published a Famicom port in Japan in 1988 titled Saiyūki World, developed by NMK, which spawned an independently created sequel, Saiyūki World 2, released in North America as Whomp 'Em. It was also ported by Images Software for the Amiga, Atari ST, Commodore 64, Amstrad CPC, and ZX Spectrum and published by Activision in 1989.[24][25][26] The Activision-published version bore the title of Super Wonder Boy in Monster Land on their packaging artwork.[27][28] Hudson Soft released a version of the game titled Super Adventure Island for mobile phones on June 8, 2005 (2005-06-08).[29] The Master System version was released for the Wii's Virtual Console service in Japan on December 14, 2008 (2008-12-14), in Europe on January 23, 2009 (2009-01-23), and in North America on January 26, 2009 (2009-01-26).[30][31][32] Sega released the arcade version for the Virtual Console, PlayStation Network, Xbox Live Arcade (along with The Revenge of Shinobi, Alex Kidd in Miracle World, the Arcade port of Super Hang-On, Monster World IV, and Wonder Boy in Monster World) as part of its third Sega Vintage Collection package in May 2012.[33]
The game received further reviews and general praise upon its release to the Virtual Console in 2009. Website Nintendo Life praised the game's controls for being smooth and responsive, especially for such an old game. The review appreciated its graphics, especially in its sharpness and usage of color; it further lauded the game's upbeat sound that complements the game nicely, the varied level designs and gameplay elements such as the need to answer questions from some bosses, and its overall execution. It said that the game is one of the better Master System titles that still plays good today.[54] IGN called Wonder Boy in Monster Land one of the best games on the Master System, mainly because of its unique balance of platforming and RPG elements, which the reviewer calls \"a winning formula\". It said that the game is an improvement over its Adventure Island-like predecessor, replacing the \"fruit gauge\" with an hourglass timer while retaining other elements such as finding invisible items and discovering secret areas. The review mentioned that the game should appeal to fans from the days of 8-bit and the Master System.[55]
Westone had a unique licensing arrangement with Sega whereby Sega retained the rights to the names \"Wonder Boy\" and \"Monster World\", but Westone retained the rights to everything else. Westone, in turn, had a licensing arrangement with Hudson Soft, who created new characters and titles and ported these games to non-Sega platforms. The most well known of these is Adventure Island, which was commercially successful and received new titles.
A downloadable version of the arcade version of this classic game in the Wonder Boy franchise, provided through the PlayStation Network service.After the defeat of the evil king, the kingdom of Wonder Land was a paradise ... for a time. The peace was broken when a ferocious, fire-breathing dragon struck without warning and took over Wonder Land with a swarm of evil, monstrous henchmen, turning the once-peaceful land into the utterly chaotic Monster Land. Unable to fight, the people now look to Wonder Boy. Realizing that he is Wonder Land's last hope, Wonder Boy sets out on an incredible journey to rid the country of the monsters and defeat the \"invincible\" evil dragon. Guide Wonder Boy through various environments and dungeons, and defeat enemies using Special Weapons and Spells.
The first game in Wonder Boy Collection is none other than Wonder Boy. Adventure Island fans will immediately recognize it as that game is essentially the NES port of Wonder Boy. Collecting fruit as your hunger meter constantly depletes makes for an engaging formula and avoiding hazards of all kinds as you carefully use your momentum to jump between moving platforms makes for one challenging and rewarding game. The other arcade inclusion is Wonder Boy in Monster Land which admittedly hasn't held up as well as its successors due to its rather finicky gameplay although the added RPG elements certainly make it stand out. Now that I think about it, if you own a Switch then you'd be better off with the Sega Ages release of Wonder Boy in Monster Land as it's much more fully-featured.
Luckily, Monster World IV is just awesome and it's my personal favourite of the classic Wonder Boy games. What makes it so awesome is the sense of exploration and additional moves that allow you to do things like bounce on enemies' heads with a down-thrust attack. Plus, Asha is a wonderful new protagonist and it's an absolute blast to play so it makes you wonder why it never left Japan back in the day. If you enjoy it as much as I do then definitely check out the remake which I think is one of the most underrated games of all time.
You may also be interested in these: Wonder Boy Anniversary Collection Review, Wonder Boy: Asha in Monster World - A Step-by-Step Guide, Wonder Boy: Asha in Monster World Review, Wonder Boy Returns Remix Review, Adventure Island vs. Wonder Boy, Monster Boy and the Cursed Kingdom Review, Wonder Boy: The Dragon's Trap Review, Wonder Boy Returns Review, Wonder Boy: Reminiscing About Monster World, and Heaven Dust Collection from Super Rare Games.
Consists of the following releases (refer to notes for retitles/rebrands/etc.): Wonder Boy (Arcade; NESnote rebranded as Adventure Island, SG-1000, Master Systemnote Super Wonder Boy in Japan, and Game Gearnote Revenge of Drancon in the US) Wonder Boy (Commodore 64, Amstrad CPC, and ZX Spectrum) Wonder Boy Returns (now-delisted 2016 follow-up for PC and PlayStation 4) Wonder Boy Returns Remix (2019 arcade remake for PC, PlayStation 4, and Nintendo Switch) Wonder Boy in Monster Land (Arcadenote originally Wonder Boy: Monster Land; PC Enginenote rebranded as Bikkuriman World, Master Systemnote Super Wonder Boy: Monster World in Japan, aka Super Wonder Boy: Monster Land; rebranded as Mônica no Castelo do Dragão in Brazil, Famicomnote rebranded as Saiyūki World, Amiga, Atari ST, Amstrad CPC, Commodore 64, Amstrad CPC, ZX Spectrum, and i-mode and Vodafone live!note rebranded as Super Adventure Island) Wonder Boy III: Monster Lair (Arcade; PC Engine CD-ROM2note Monster Lair on TurboGrafx-CD, and Mega Drive) Wonder Boy III: The Dragon's Trap (Master Systemnote Monster World II on Sega Mark III; rebranded as Turma da Mônica em O Resgate in Brazil; TurboGrafx-16note as Dragon's Curse, or Adventure Island on PC Engine, and Game Gearnote Monster World II: Dragon no Wana in Japan, or Wonder Boy: The Dragon's Trap in the west) Wonder Boy: The Dragon's Trap (2017 remake for PlayStation 4, Nintendo Switch, Xbox One, PC, Android, and iOS) Wonder Boy in Monster World (Mega Drivenote originally Wonder Boy V: Monster World III in Japan; rebranded as Turma da Mônica na Terra dos Monstros in Brazil; Master System, and TurboGrafx-CDnote rebranded as The Dynastic Hero, or Chou Eiyuu Densetsu Dynastic Hero on PC Engine Super CD-ROM2) Monster World IV (Mega Drive; Japan only until May 2012) Wonder Boy: Asha in Monster World (2021 remake for PlayStation 4, Nintendo Switch, and PC) Monster Boy and the Cursed Kingdom (PlayStation 4, Nintendo Switch, Xbox One, and PC) 59ce067264
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