There were two different style of cabinets, the original mini cabinet with one screen, and the standard cabinet with two screens. Both cabinets were available with two methods of play, the Konami-style single player and the Konami-style two players at the same time.
The original Super Famicom beatmania cabinet (SCD-707) sold for around ￥8,000 (around ￥455) when it was first released. The game actually sold over 1,000,000 cabinet licenses in Japan, which was so popular that the music editor of Super Famicom released the game without the Bemani licenses and decided to include the game as original music game in the Super Famicom Spinning Top Collection, which was a compilation of all the music games for the Super Famicom.
The format of the original Bemani games was to have the songs in MIDI format, which would be heard on a computer alongside the gameplay. However, the Super Famicom could not handle this format so Konami experimented and came up with the idea to add a real drum kit with five drums and six cymbals to the cabinet. This was done using a Midi keyboard and a digital mixer for sound effects, which was then played in a punchcard system on the cabinet itself.
Beatmania was actually developed by an internal Bemani team called and сonsisted of Fukuda, Hidaka, and Kimura, who were all young and had little experience with game development. The team's main goal for the game was to get approval to Konami's president at the time to be able to order a full-size cabinet, unlike smaller cabinet games at the time.
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